What do authors have to say about the appeal / effectiveness of scale models and prototypes?
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For this question I looked to a book called, Architectural Modelmaking by Nick Dunn.
Models are frequently described as a pathway to a final solution, designing three dimensionally instead of two dimensionally portrays a broader understanding of physical elements in a simplistic way, which summarises an Interactive product or Piece of architecture. Simply because “the ‘language’ of the model is so dense the ‘encoding’ of each piece of information can be more compact.” (Dunn, N 2014 p2)
Unlike final presentation models, these design influence models are created to find and solve Specific problems within a project. This role as a modelmaker is frequently found throughout the industry and “in educational environments models and drawings are not seen as end products in order to ‘sell’ the solution, but as vehicles for thought or tools with which ideas can be developed and expressed.” Meaning our making is a means to remove the ‘vale’ that obscures that broader understanding through physical elements, interacting with a 3d object to learn from it and show new possibilities to improving the design. (Dunn, N 2014 p3)
At what stage of designing are different models made?
Models are made within the ideation stage of design to inspire greater insight, These types of models are like artistic maquettes in the early stages of design. Serving the purpose of progression and allowing the designer to exercise a specific idea and review successive developments. There will be many of these progressive models made. As the design progresses presentation models become a part of this cycle to communicate specifics to the client, this will lead to a conclusive design as either a showcase model or prototype to then be tested as the last stage of design.
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image 3, 4 & 5 https://www.themethodcase.com/blond-segment-camera/
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